1/11/2024 0 Comments Wiggle expression after effectsIf you added some sliders you could change the timing of the in and out animation, and the animation would always start and end at the end of a frame. Combine that with sourceRectAtTime to calculate the size of the text layer plus any necessary padding and some simple math for position and you have the whole thing. I would use time minus in-point and time minus out point minus the animation duration and a linear or ease interpolation to setup the animation. Personally I would drive the entire animation with expressions. Without understanding how you are changing the size of the Mask. If you use shape layers as track mattes instead of masks, you can easily calculate the width of the layer by adding the left value to sourceRectAtTime().width.
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